Casket of Fays DTRPG Itch.io Discord SKG

User Tools

Site Tools


bestiary:ferryman

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

bestiary:ferryman [2023/12/31 14:19] – created cobdragbestiary:ferryman [2023/12/31 14:23] (current) cobdrag
Line 6: Line 6:
 A Ferryman will appear much as any other boatman offering transit across a river or lake. Their features are usually half-concealed by a hooded cloak such as many outdoors folk might wear, and their voice will be dry and toneless. Their vessel will look much like any local ferry, albeit rather old and often bearing some subtle decoration relating to death, for example a bone motif, black or white roses or lilies, but this may not be immediately obvious (roll 3d6 vs Intelligence). His vessel carries up to three passengers. A Ferryman will appear much as any other boatman offering transit across a river or lake. Their features are usually half-concealed by a hooded cloak such as many outdoors folk might wear, and their voice will be dry and toneless. Their vessel will look much like any local ferry, albeit rather old and often bearing some subtle decoration relating to death, for example a bone motif, black or white roses or lilies, but this may not be immediately obvious (roll 3d6 vs Intelligence). His vessel carries up to three passengers.
  
-The Ferryman will hold out his pale hand for payment -- always in silveralways two coins per traveller. He will refuse any other offer, and his vessel will remain otherwise immobile.+The Ferryman will hold out his pale hand for payment -- always in silver and always two coins per traveller. He will refuse any other offer, and his vessel will remain otherwise immobile.
  
 If anyone attempts to strike or harm the Ferryman or board his boat without permission, the attack will miss as the boat and boatman fade to nothing, only to reappear in an instant some twenty feet or so across the water. He will raise a finger and point, then disappear again. His attacker then suffers a death-curse with a MAGICAL ATTACK of 3d10; if they If anyone attempts to strike or harm the Ferryman or board his boat without permission, the attack will miss as the boat and boatman fade to nothing, only to reappear in an instant some twenty feet or so across the water. He will raise a finger and point, then disappear again. His attacker then suffers a death-curse with a MAGICAL ATTACK of 3d10; if they
bestiary/ferryman.1704032350.txt.gz · Last modified: by cobdrag

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki