miscellanea:cheval_de_frise
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| miscellanea:cheval_de_frise [2023/11/27 23:02] – created cobdrag | miscellanea:cheval_de_frise [2023/12/03 20:52] (current) – cobdrag | ||
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| - | A //cheval de frise// was a medieval defensive anti-cavalry measure consisting of a portable frame (often just a log) with many projecting long spikes or spears. These simple anti-cavalry measures remained in use right up to the 19< | + | {{ : |
| It is generally not possible to jump over a cheval de frise. They are made specifically to stop horses and their size would almost certainly impale a horse if it tried. Most horses, seeing the row of sharpened stakes, would simply baulk at such an attempt (possibly throwing the rider). | It is generally not possible to jump over a cheval de frise. They are made specifically to stop horses and their size would almost certainly impale a horse if it tried. Most horses, seeing the row of sharpened stakes, would simply baulk at such an attempt (possibly throwing the rider). | ||
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| The cheval de frise is effectively a trap. Horses can go from a gallop to a dead stop in no time at all, so it would be a check on Reflexes to see if the character doesn' | The cheval de frise is effectively a trap. Horses can go from a gallop to a dead stop in no time at all, so it would be a check on Reflexes to see if the character doesn' | ||
| - | If a character gets thrown into the cheval de frise, he takes 0-3 (roll 1d4\_–1) spear attacks (' | + | If a character gets thrown into the cheval de frise, he takes 0-3 (roll 1d4\_\-1) spear attacks (' |
| - | If the character' | + | If the character' |
| - | If the horse didn't see the cheval de frise (or was somehow urged onto it), it would need to make a Reflexes check to avoid it or suffer 1-3 impalements (2d3\_+1, | + | If the horse didn't see the cheval de frise (or was somehow urged onto it), it would need to make a Reflexes check to avoid it or suffer 1\-3 impalements (2d3\_+1, |
| - | >NOTE: for Dragon Warriors, the cheval de frise is an obstacle designed to delay PCs (while being shot at by defenders, if any are present), or to force them to find a way around. They are big things and generally easy | + | >NOTE: for Dragon Warriors, the cheval de frise is an obstacle designed to delay PCs (while being shot at by defenders, if any are present), or to force them to find a way around. They are big things and generally easy to see (although placing them behind a corner could lead to a nasty surprise). The tight row of sharpened stakes should be a deterrent to trying to simply push through and the rules are there as a last resort for those that insist on trying. |
| - | to see (although placing them behind a corner could lead to a nasty surprise). The tight row of sharpened stakes should be a deterrent to trying to simply push through and the rules are there as a last resort for those that insist on trying. | + | |
| + | //This article first appeared in [[https:// | ||
miscellanea/cheval_de_frise.1701126143.txt.gz · Last modified: by cobdrag
